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Cross Platform Widgets
In my last instalment of my Mac Diaries I described my first experiences with developing cross platform between the Apple Mac and the PC, and in ending I mentioned the CocoaSharp , the Mono initiative which promises to make many of the nice native Mac OS X widgets accessible to .NET developers. I said I would consider implementing a dedicated Mac GUI with this platform if I can't achieve a satisfactory user experience through standard Windows Forms on Mono. I have spent two days trying to find...
Getting to Know Mono
I have just run my first semi-functional C# application on a Mac, using the Mono framework. Some time ago I was briefed to determine if we could port my client's existing Windows application to the Mac, and it has been an interesting introduction to this flavour of cross-platform development. The application executes a database query and displays the results in a grid through data binding, and is compiled on my Windows XP machine using Visual Studio 2003, then simply copied over to the Mac and...