Wow! What an awesome time the NAG devLAN was. I don’t think I’ve spent so much time with Game Maker in a single sitting and though I say it myself, I think I produced a pretty decent game to enter.
The “competition” started with arranging tables, PCs and power connections (like in most LANs) and after a short introduction and providing the theme of the day from Danny Day, we were off.
The theme was “Everything Random” and we had to demonstrate randomness in our game.
What was amazing was the silence. Quite unlike a normal gaming LAN session there was just the sound of keyboards tapping, the buzz of power supplies and creative minds whirling away. I had to put my headphones on just to concentrate.
I think the best part of the day was seeing everyone else’s game. Everyone got a chance to sit at another person’s PC and play the game created on it while everyone else watched and the creator explained the controls, his idea for a game and pointed out the randomness in it. There was a platform game, 2D shooters, a racing game, a Zork-like quest and a puzzle maze.
In the end no real winner was picked since the competition was so close. That was a little disappointing but we were already running over time and parents were waiting in the isles.
The next step is to get to bigger and better; this includes roving assistants, organized catering (with everyone so busy on their game we never braai’d last night [what is the past tense for braai btw?]), cool prizes and lots more people.