June 2005 - Posts

Holidays :)

Holidays are sooo much fun, but don't you feel that when you have alot of time that you just feel lazy? I must get myself in the right gear to be a little more productive. I have been planning to get this shader development IDE running smoothly and get my renderer up to scratch. I'll start posting some screenshots soon. Happy Holidays :)
Posted by pieterg | 2 comment(s)

Terrain engine complete

Today is a day that I must say that I feel very proud of myself. Last year I couldn't really think about this kind of terrain generation and today I stand on top of it. Here is a screenshot of what it looks like.



So everything is going very nicely. I spent alot of time thinking about this and I will try some terrain texturing algorithms etc.. Right now I have to get my culling working, but the terrain is working nicely with the quadtree.
Posted by pieterg | with no comments
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Interesting past days it's been - Guildwars

Guildwars like any MMORPG really is a great way to get to play with friends etc.. but it can get quite addictive at times. So a caution to those wanting to buy the game. Other than that. It's been a great week. Finally exams are drawing to an end and tommorow i'll be writing my semester finals. It's going very well. Anyways. It's all fun to chat but I have to get some coding done :)
Posted by pieterg | with no comments