private
Matrix worldMatrix = new Matrix();
private Matrix projMatrix = new
Matrix();
private Matrix viewMatrix = new
Matrix();
private Vector3 eye = new
Vector3(0.0f, 0.0f, -1.0f);
private Vector3 lookAt = new
Vector3(0.0f, 0.0f, 0.0f);
private Vector3 up = new
Vector3(0.0f, 1.0f, 0.0f); |