Xilath - Game Engine (Shadowing) - Pieter Germishuys

Xilath - Game Engine (Shadowing)

Once again another update this weekend on shadowing. I have continued to improve on the previous mentioned stenciling techniques and combined them to create a stencilled shadows. Obviously there is a screenshot :)
Published Saturday, August 20, 2005 12:58 PM by pieterg
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Comments

# re: Xilath - Game Engine (Shadowing)

i need an example of creating shadow in directx 9

thanks

Wednesday, June 18, 2008 11:32 AM by nizar

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