This site is primarily used to express my views and provide a concise related information on Game Programming with focus on Managed Code and Direct3D. I would like to know what you guys/gals want to see in the tutorial base.
Also if you want to write a tutorial and get it posted on here, I would be happy to provide the space and give you the credit you so rightfully earned.
This page is not just for me, I feel that by growing the community not just in South Africa but all over the world we are assisting the up and coming game developers with the needed resources to make a living out of it. That is the purpose behind this blog and site of mine.
I am busy with an article for the community called:
"An Introduction to Modern Graphics Development for Games
By Anthony Whitaker and Pieter Germishuys".
This will layout a guideline for new comers to follow. The topics being looked at for now are the following
CONTENTS
1.0 MATH FUNDAMENTALS
2.0 GRAPHIC FUNDAMENTALS
2.1 THE RENDERING PIPELINE
2.2 COLOR
2.3 LIGHTING
2.4 TEXTURING
2.5 MESHES
2.6 FONTS
3.0 ADVANCED GRAPHIC TOPICS
3.1 BLENDING
3.2 STENCILLING
3.3 PROGRAMMABLE SHADERS
4.0 GAME DEVELOPMENT BASICS
4.1 PROGRESSIVE LEARNING
4.2 DEVELOPING YOUR FIRST GAME
4.3 LEARNING FROM GAME DEVELOPMENT
5.0 ONLINE RESOURCES
If you have any topics that you would like covered please let me know.