Physics Sample using ODE - Pieter Germishuys

Physics Sample using ODE

Now what would a game be without physics?
Pretty boring hey? Imagine hitting a wall and the bricks just staring at you. Now wouldn't that be fun. We at MDXInfo.com have made it our goal to provide samples, tutorials and articles for real world applications using Managed DirectX. We have taken a step back and added a nice physics sample using ODE.NET which is a managed wrapper around ODE (Open Dynamics Engine)

Here is a screenshot to the sample



Here is the download link to the sample
Published Saturday, March 11, 2006 1:11 PM by pieterg

Comments

# re: Physics Sample using ODE

Pieter, thanks for yet another great little code example. Your blog has really helped my managed DirectX learning more than probably any other resource.

For some reason, this particular example doesn't seem to work on my machine: all I see is the blue background and the grey plane. Do I need to do something to get the boxes to appear? Do I need to have that ODE engine installed prior to running this?

Sunday, March 12, 2006 6:33 AM by judahgabriel

# re: Physics Sample using ODE

You just need to press space ;) sorry... I should note that in the sample :)

Sunday, March 12, 2006 6:57 PM by pieterg

# re: Physics Sample using ODE

Heh, I figured it was a key press, but I didn't see it listed on the on-screen help. Thanks, giving it a try now.

Monday, March 13, 2006 12:14 AM by judahgabriel

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