Direct3D on Windows Mobile 5
So lately i've been thinking. Why don't I start to play with some Windows Mobile game development. I really love the games that I have on my phone and it'd be interesting to see some of those games come to life on a phone.
What is cool is that it will be Managed DirectX.
I got hold of
this link which is really a good overview of DirectX on the compact framework.
I am definitely going to start playing with this kind of stuff and blog about it now and then.
Taking a look at Windows Mobile 5.0, it seems that they have include a couple of
new native APIs such as Direct3D mobile.
"By using Direct3D Mobile, developers can take advantage of their
existing desktop computer Direct3D skills and code to produce rich
three-dimensional gaming environments for Windows Mobile devices.
Direct3D Mobile takes full advantage of graphics hardware support and
enables the development of high-performance three-dimensional rendering
on mobile devices."
That's really cool if you ask me.