Game Development 101 - The Series on XNA-GSE
So, after a series of discussions with community members, it seems that I will be doing a series on XNA-GSE. I am starting tonight and will blog my progress as I continue. Think of it as a game developer blog. I am thinking of creating a cute and fun game to play.
The game won't be intense with physics but I think it will be an awesome adventure and the game will evolve as you guys (the community) add your comments. I want you to interact with me and tell me what you want to see.
The plan is to start tonight and blog my progress as well as the tools I am going to use and so on.
Currently, I am going to use C# Express and XNA-GSE, there will be a physics library used but we will see later what that entails.
Stay tuned... :)