Browse by Tags - dotnet.org.za
in

dotnet.org.za

South African .NET Developer Portal

Browse by Tags

Sorry, but there are no more tags available to filter with.
  • Hot Lab #8: Cancelled

    It is with a surprisingly easy heart that I’m cancelling tomorrow’s Digital Gaming Hot Lab . This is due to lack of RSVPs. This isn’t really surprising since the community has been using Game Maker for quite a while and we do not need to cover the basics. The talk material isn’t a waste however since...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 02-24-2006
  • Digital Gaming Hot Labs #8

    My apologises for posting so late about the next Digital Gaming Hot Lab. I have been completely distracted by work, SA Developer and my first home PC. Anyways, on with the show, and for February I’m giving a talk introducing Game Maker and exposing to you the basics to create a game. I have been convinced...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 02-13-2006
  • NAG January 2006 devLAN Conclusion

    Wow! What an awesome time the NAG devLAN was. I don’t think I’ve spent so much time with Game Maker in a single sitting and though I say it myself, I think I produced a pretty decent game to enter. The “competition” started with arranging tables, PCs and power connections (like in most LANs) and after...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 01-16-2006
  • Game Maker devLAN in Pretoria

    The good guys over at NAG Game.Dev are organizing a Game Maker devLAN on the 15th January 2006 in Pretoria. This is where the participants all get together and try, individually, to write a game in a limited period of time (about 6-8 hours) against a theme revealed at the start of the competition. Visit...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 01-09-2006
  • Hot Lab #7 - Conclusion

    Last Saturday was the 7th Hot Lab and I think it went really well. I did a talk on the Irrlicht Engine and demonstrated a few of its features and its ease of use. I also handed out copies of Microsoft’s Visual C# Express (along with Irrlicht, some demos and presentation material). The feedback on the...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 01-09-2006
  • Hot Lab #7: topic change

    While it’s not good practice to change the topic of your course a week before your presentation, I feel I’m obliged to in keeping with my Hot Labs objectives and the objectives of my audience. I can however “blame” Mariuce Kerrigan ’s Effective Speaking & Presentation course that BB&D sent me...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 01-03-2006
  • Digital Gaming Hot Labs #7

    When: 7th January 2006, 12:00 – 14:00 Venue: IT Intellect, Bryanston ( map ) Presenter: Andre Odendaal Topic: Introduction to Managed DirectX 3D Level: Beginner Language: C# Platform: Direct X 9.0 Objective: In this hot lab attendees will learn how to use DirectX to render 3D objects, move them around...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 12-15-2005
  • Digital Gaming Hot Labs #6

    When: 26th November 2005, 12:00 – 14:00 Venue: Microsoft, Bryanston ( Map ) Presenter: Andre Odendaal Topic: A look at DirectSound Level: Beginner to Intermediate Language: C# Platform: Direct X 9.0 Oct 2005 Objective: For the 6th Hot Lab I'm giving a introduction into Microsoft DirectX DirectSound and...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 11-21-2005
  • DirectX Hot Lab #5 Review

    The last DirectX Hot Lab went off well, with Danny Day blowing us away with a barrage of tools for game development. What grabbed my attention was Wikipad , which is a notepad like app but with powerful wiki building capabilities for offline. Yes, it exports to HTML as well. But the star of the show...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 11-05-2005
  • DirectX Hot Lab #5 - Johannesburg, South Africa

    When: 29th October 2005, 12:00 – 14:00 Venue: Microsoft, Bryanston ( Map ) Presenter: Andre Odendaal and Danny Day Topic: DirectX Hot Lab #5 Level: Beginner to Intermediate Objective: In this session we’re be covering game creation tools and an example of rapidly producing great games with...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 10-12-2005
Page 1 of 2 (12 items) 1 2 Next >
Powered by Community Server (Commercial Edition), by Telligent Systems