in

dotnet.org.za

South African .NET Developer Portal

Browse by Tags

  • Hot Lab #8: Cancelled

    It is with a surprisingly easy heart that I’m cancelling tomorrow’s Digital Gaming Hot Lab . This is due to lack of RSVPs. This isn’t really surprising since the community has been using Game Maker for quite a while and we do not need to cover the basics. The talk material isn’t a waste however since...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 02-24-2006
  • Digital Gaming Hot Labs #8

    My apologises for posting so late about the next Digital Gaming Hot Lab. I have been completely distracted by work, SA Developer and my first home PC. Anyways, on with the show, and for February I’m giving a talk introducing Game Maker and exposing to you the basics to create a game. I have been convinced...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 02-13-2006
  • It's All Thier Fault

    Have a look at this article “ It’s All Their Fault ” from The Escapist (Thanks Miktar for the link) and enjoy. Even if you’re not a game developer you’ll appreciate the extreme views in this “customer/supplier” rant. I wish this article was true because I feel I could handle the flak of producing bad...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 02-12-2006
  • NAG Game.Dev Competition 07: Elevator Action

    Well, the first NAG Game.Dev competition for 2006 is underway (read the full objectives and rules ) and the theme is to take an old retro game and remake it but with your own style. My first idea was to remake Sopwith , but I was beaten to chase but Danny Day (dislekcia) who posted it as his idea first...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 02-02-2006
  • NAG January 2006 devLAN Conclusion

    Wow! What an awesome time the NAG devLAN was. I don’t think I’ve spent so much time with Game Maker in a single sitting and though I say it myself, I think I produced a pretty decent game to enter. The “competition” started with arranging tables, PCs and power connections (like in most LANs) and after...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 01-16-2006
  • Game Maker devLAN in Pretoria

    The good guys over at NAG Game.Dev are organizing a Game Maker devLAN on the 15th January 2006 in Pretoria. This is where the participants all get together and try, individually, to write a game in a limited period of time (about 6-8 hours) against a theme revealed at the start of the competition. Visit...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 01-09-2006
  • Hot Lab #7 - Conclusion

    Last Saturday was the 7th Hot Lab and I think it went really well. I did a talk on the Irrlicht Engine and demonstrated a few of its features and its ease of use. I also handed out copies of Microsoft’s Visual C# Express (along with Irrlicht, some demos and presentation material). The feedback on the...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 01-09-2006
  • Hot Lab #7: topic change

    While it’s not good practice to change the topic of your course a week before your presentation, I feel I’m obliged to in keeping with my Hot Labs objectives and the objectives of my audience. I can however “blame” Mariuce Kerrigan ’s Effective Speaking & Presentation course that BB&D sent me...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 01-03-2006
  • MSDN Webcasts on Game Development coming soon

    Hmmm, these MSDN webcasts on game development starting in January 2006 look very cool and I’m definitely going to try and attend them live. “If you have always wanted to develop cutting-edge video games but are just getting started, tune in to our 11 free webcasts. Learn the concepts of 3-D video game...
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 12-29-2005
  • Article on what is VSYNC

    I found this article called Unraveling the mystery of VSYNC very informative and a good read. It explains, in simple terms, what VSYNC is; why you should enable it in your games and when you can disable it.
    Posted to The Mail Owl Scrolls (Weblog) by mailowl on 12-29-2005
Page 1 of 4 (33 items) 1 2 3 4 Next >
Powered by Community Server (Commercial Edition), by Telligent Systems